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Travel Time – A better way of doing location based search

In some respects, we are all drowning in data and one of the big challenges going forward will be filtering the data we have so we can make sense of the world by removing the noise. The Travel Time Platform approaches location-based search form the perspective of the time it takes to reach a destination. So in the example of searching for the nearest movie theater, the user will not be presented with a result that shows the options based on a certain travel time limitation as opposed to movie theaters in a straight line distance. In this interview, Charlie Davies walks us thought the challenges of building a search engine based on travel time and what this might look like in the future.

A platform that takes video and creates 3D mapping layers based on that data. The video can be from a variety of different sensors, does not need to be vertically looking down on the geography and each 3D output is georeferenced!

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About the Author
I'm Daniel O'Donohue, the voice and creator behind The MapScaping Podcast ( A podcast for the geospatial community ). With a professional background as a geospatial specialist, I've spent years harnessing the power of spatial to unravel the complexities of our world, one layer at a time.

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